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Generally speaking, kinetic abilities are the powers necessary to manipulate physical matter, or things related to such.

Physical powersEdit

  • Psychokinesis (PK) - Movement of physical objects
  • Telekinesis (TK) - Slightly weaker version of PK
  • Pyrokinesis (YK) - Fire manipulation
  • Hydrokinesis (HK) - Water manipulation
  • Terrakinesis (TRK) - Land
  • Aerokinesis (AK) - Air
  • Caelestikinesis (CSK) - Celestial bodies
  • Cryokinesis (CK) - Ice
  • Elementumkinesis (EMK) - Universal Elemental (YK, HK, TRK, AK)
  • Ferrokinesis (FK) - Metal
  • Flyrokinesis (FYK) - Forcefields
  • Geokinesis (GK) - Planets
  • Haemokinesis (HMK) - Blood

Non-Physical powersEdit

  • Datakinesis (DTK) - Data
  • Electrokinesis (EK) - Electro
  • Ergokinesis (ERK) - Energy
  • Umbrakinesis (URK) - Darkness/Shadows
  • Kinetikinesis (KK) - Manipulation of moving objects
  • Logikinesis (LGK) - Logic

Hypothetical powersEdit

  • Antikinesis (ANTIK) - Antimatter
  • Unikinesis (UNIK) - Universal Manipulation

Abstract PowersEdit

  • Gyrokinesis (GYK) - Gravity
  • Essokinesis (ESSK) - Reality

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